About Me

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My name is Gavin McClements. I am a wargamer and family man, living in Los Gatos, which is a suburb of San Jose, CA. Building terrain is one of my favorite aspects of the wargaming hobby - in fact, lately I've become more interested in making my battlefields "pop" than in actually playing.
Showing posts with label Terrain. Show all posts
Showing posts with label Terrain. Show all posts

Monday, November 23, 2015

10mm or 6mm terrain for Warmaster?

I just wanted to repost this thread from the Specialist Forums, as it is near and dear to my heart:

Very simply:
"How do you go about with terrain for Warmaster?" He was asking about sizes and terrain templates/area terrain, basically.

My response:
"I play a lot of 6mm, and only Warmaster in 10mm. For me, it made no sense to buy 10mm terrain, so i continue to invest heavily in 6mm terrain."

But the response I wanted to preserve for eternity was that of Gorrin of London:

"Returning to the OP, and to give the two-cents'-worth of input from a (very) seasoned, middle-aged grand scale gamer (newbie to warmaster - but experienced in 2mm, 6mm and 10mm in other rulesets)...well here goes...

I would suggest for inspiration on some "diorama" type boards you google  images search for grand scale terrain master "Bruce Weigle". His late 19th century boards are designed for the (small even for 6mm) Heriocs and Ros range but are a great reference for any scale up to 10-12mm. I believe he makes his buildings at around 60-70% of the scale of the figures to give the grand scale impression. I think that's about right. Scaling for 10mm I'd say that 6mm is about right, and that 10mm scenery is better suited to 15mm games. I agree with Kealios that owning a lot of 6mm and then investing in another bunch of scenery in a scale slightly larger (remember that most 6mm models are 6mm "foot to eye" and that most WM models - especially the infantry - are on the small side of 10mm) is fairly pointless. Total Battle Miniatures 6-7mm Pike and Shotte range is very "oldhammer" in style and the large range can be supplemented further with some of the Napoleonic range - the Napoleon in Russia range fulfilling much of my Kislevite needs.

When asked about the demise of Warhammer and "massed fantasy combat" (writing for his regular column in Wargames, Soldiers and Strategy magazine) Rick Priestley replied: "Massed combat? WFB is a 1:1 game with a skewed groundscale! 120 dwarfs versus 150 orcs isn't massed combat...it's a punch-up in a pub car-park!". I think that how we think about scenery in WM game is a throwback to 1:1 games (WFB is what I'd refer to as "large skirmish") where we are more comfortable with buildings being roughly the same scale as the models, if you want to think of your 30 WM orcs representing 30 orcs and 1 building representing one building in WM then do so by all means...but I don't understand why in those circumstances you wouldn't just play Warhammer with a bit of command and control thrown in.

By its very nature WM is a grand scale game representing massed combat with an emphasis on command and control and which largely plays down the differences in races emphasised in WFB. To play any game at grand scale requires you to immediately get your head around the abstraction of what the battlefield and the models represent. I think from Rick Priestley's original introduction to the game he specifically references that a 3-base regiment represents around six-hundred troops with a five frontage and 720 for those with six. Those of you with large armies, represent this for spectacle sake on your table. It will take twenty full regiments and sixty stands, two deep and thirty across to represent a single regiment in a four-deep line formation in 1:1 scale. They will take up a 1.2 metre frontage on your table. That is what your single 3-stand unit represents. Place a single 10mm scale cottage in front of them, how many of those 600 troops are shielded by that cottage? The regiment can no more claim a "cover" bonus or restricted LOS from that building than you could take shelter from a musket volley by hiding behind a tennis ball.

The truth is that in grand scale games, most of your scenery is just that...scenery - and therefore just there for show. It may sound counter-intuitive, but if you want to represent a farm-house and a barn on a grand scale battlefield - it should not really have any bearing on movement, shooting or LOS. A regiment would not be able to shelter behind nor would they be able to hide behind these buildings which compared to the footprint of the regiment would be absolutely tiny. Likewise the regiment should be able to move through the terrain feature without any penalty with the represented troops affected by the building - maybe around five percent of them - simply running to catch up with their comrades if they were slowed. Any set of buildings whose real-to-scale size could not be imagined to be able to fully obscure at least 200 troops (1 stand's worth) can be ignored. I take a stand in line formation to be in real scale terms to be 4 ranks deep so in dwarf terms that's 60 abreast (45 metres?), any obstruction that I don't think is big enough to cover this size of frontage I ignore as terrain feature.

What is important in grand scale games is agreeing what terrain features ARE important and agreeing on them battle to battle. In my experience the things you need to represent are:

Built up areas - an area containing more than two or three houses from a large hamlet, to villages, towns and parts of cities. The outskirts of the built up areas should be clearly delimited (say with brown cloth and buildings placed on them. The buildings themselves are individually irrelevant (unless specifically required to be relevant such as a temple etc) and the entire built up area should be treated as dense woods. Main roads can exist through the built up area if the players wish but units, must traverse them in column formation only (think I've see rules for these in WM somewhere - something like all sides of a column count as flanks and/or rear).

Woods and forest - as above, but with trees instead of buildings of course (!)

Specific areas of difficult ground - marshes, muddy ploughed fields (such as at Agincourt)

Specific defendable obstacles - walls, ridgelines, sunken roads, earthowrks etc. In these instances I am taking about specific and important defendable battlefield positions only. For example, the stone wall at Fredricksberg, the walls of Hougamont at Waterloo, the sunken road at Antietam, the Pratzen Heights at Austerlitz.

Everything else should have little if no effect, most hedges, gentle slopes (although these may not provide a defendable bonus they may obstruct LOS), thin treelines, small sections of wall, individual buildings or those deemed not to represent "built up areas" as defined above.

Sorry about the epic post! I've probably previously bored all concerned with my ACW terrain but I will try to take some pictures with WM figures to give you an idea - you'll just have to forgive the obviously ACW buildings as I don't have any WM 6mm buildings painted up!!

So for me...I prefer 6mm for 10mm games. Not least because I ignore most buildings the bigger they are the more they get in the way! And also...the 6mm range is massive compared to the 10mm ranges. Irregular miniatures even do a set of metal roofs, doors and windows with pegs you can just push into balsa to make your own. Of course scratch building buildings at this scale in very easy as well compared to 28mm.
2-cents worth...I've spewed out a fool's fortune!!"


Hope this was informative! I've posted these before, but some 10mm Dark Elves in my TBM 6mm village...

Saturday, November 21, 2015

Frostgrave objective markers in the "Sparkly Pretty" style!

I haven't written in a while, but that doesn't mean I've been entirely void of output!

I've been playing a bit of Frostgrave lately, and this thread on Lead Adventure gave me a fun idea for my own objective markers.

I ran down to Michael's and picked up some essentials. My wife already had fine gold glitter.


These "gems" came in so many colors, I couldnt help it. That, and they were on sale. You'll notice most are "Qty 120." One was 150, and one was 200. I wish the others were all on the "150" side, but they still work fine.

Here you can see the finished results. I say "finished", but I realize that I haven't yet brushed them off, so some glitter appears to be on top of some of the items - it really isnt.

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So..some easy stuff here, and i was pleased how they turned out.

By the way, for those of you who dont want to chase this stuff down here, the Dice Bag Lady has a really cool kit on her site:
http://thedicebaglady.net/real-treasure-gem-and-glitter-kit/

As for treasure and objectives I'd love to own, well...
Ristuls Market:

Zealot miniatures:
Dark Art Studios:

Otherworld Minis:
And who can forget Reaper!

Mantic:
Thomarillion:

Fenryll:

And for those of you who like to make your own:
http://abarothsworld.com/Tricks/treasures%20&%20trinkets.htm

Sunday, August 2, 2015

6mm Wheat Fields

I've been on a kick lately to make my battlefields look, well, REAL, I guess. I'm quite obviously a train modeller in disguise, except I don't really give a damn about trains going round in circles :)

http://theminiaturespage.com/boards/msg.mv?id=380837 is a thread I started on TMP asking for some advice. I wanted to replicate things like this into my landscape:

Busch makes something like this, but I havent found it in the US yet. http://www.amazon.co.uk/gp/product/B0002OHBB0?psc=1&redirect=true&ref_=oh_aui_detailpage_o00_s00
This was recommended in the above thread, and really kicked off my hunt.
I did eventually find this Faller product, and purchased two. I originally found it here:
http://www.rocousa.com/faller_180465_premium_landscape_segment_wild_grass_meadow.asp
They were $14 USD each, and I added tracking since I wasn't sure about the reseller, but everything arrived and they look amazing (albeit small, 6"x8"). Expensive but nice...I'll likely base one as is, and cut the other one up for small yards, etc in 6mm.
I finally got most of the product in and took some side-by-side shots of what I had found. The group shot (I sprinkled some US quarters about for size comparisons):
The fields on the right are from Scenic Express: http://www.sceneryexpress.com/SMALL-FURROW-PLOWED-FIELD/productinfo/BH7183/

Below, you can see the Ziterdes mat. It was wrapped in on itself, so I am STILL trying to get the bends out.
 
 The Silflor mat is on the left, below, with the Ziterdes product on the right. You can see how almost identical they are.
The Silflor sheet cut so easily with scissors. Here it is resting on some 1mm polystyrene sheeting - and you can see how much it sheds!

Of course, I didnt realize at the time, but Ziterdes is made in conjunction with Noch - and I wager I paid a bit more for the gaming application. Still, the Silflor product is as good as I could have hoped for. My only real complaint about the Silflor is the color - I would have liked it a bit more golden wheat colored, like the Ziterdes one, but alas, it'll do.

I am waiting on some 6mm stone walls to arrive from Leven Miniatures, after which I'll get some of these based up, but I am happy with what I see so far. The only California Gold fields I see like that Silflor one are in 6mm height...thats a bit tall, I think.

Monday, July 6, 2015

6mm Total Battle miniatures 100 Days buildings

I have always loved 6mm stuff, even if I didnt know it (I started with Battletech back in 1986!). As I've gotten older, my love has remained, but now I like more expensive stuff (go figure).

As I've been exploring 10mm fantasy, I have read numerous times that people use 6mm terrain and it works fine, since the ground scale isnt the same as the model scale. With that in mind, I invested pretty heavily into Total Battle Miniatures and Leven Miniatures 6mm lines. I intend to use these with Warmaster and Mayhem, specifically, but they'll also flesh out my 6mm sci-fi tables as needed. That's why I went the Napoleonic route - you can see this stuff across Europe still, and it wouldnt be so out of place with grav tanks floating by.

Here is my version of the Hill Town Tile 1 found here. Because I dont do historical gaming, I mix and match as I see fit; I looked into colors, but not extensively. Let me apologize for my photography. I HATE blurry photos, but some of these are.

This is the final painted version without any trees added. I will be flocking the appropriate areas as soon as the extras I have on order from Perfect Six arrive (wells, crates and barrels, etc).
20150703_180815 
 I decided to add some trees here and there. I used a pin vise to drill into the resin, and superglued the trees in. The medium and dark green trees were from eBay vendors. The three light green ones were new from Leven Miniatures - since I love color variety, I was happy to get these in the 50mm variety.
20150704_173125
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With the GW Warmaster Dark Elf models in the town, I think they'll be fine on the table. Yes, there is a size discrepancy, but it isnt staggering (at least to my eyes), and I plan on moving forward with the 3 dozen other buildings I have :)

PS: 3/19/2016 Check out Michael Stockin's amazing version of this town on TWW!

Sunday, June 14, 2015

HO-Scale Japanese Garden Diorama pt.1

I love making terrain, and my wife loves calligraphy, scrapbooking, and pastel colors (Spring and early Summer are her favorite seasons). She is busy nightly with her crafts, while I have really only just recently gotten back into my creative mode. Our 15th anniversary is coming up, and since I was buying some fun stuff from Scenic Express, I chose this as an opportunity to get some of the "brighter" colored items and give them a test run.

I proposed the idea to her and she loved it, so one of our rare dates without the kids, we set about locating the perfect start: the case. It wasn't long before we found it at the Container Store:
http://www.containerstore.com/shop?productId=10022884&N=&Ntt=display
Roughly 10"x5", the stackable "steps" inside are completely removable - and at only $10, it was a no brainer.

I started off with some trees, which allowed me to monkey with some of the different techniques I have been linking here.
A little 1/2" foamcore from Michaels, and I had the beginnings of the scene.
I use this grout material that I got at Home Depot years ago - it has a fine texture similar to buttercream frosting - I mix it in a bowl with a TINY amount of water, and I mean just enough to get it wet. It spreads nicely at that point, and it has adhesive in it already, so I have never felt the need to use white glue with it.
I coated it on the trees, the slopes, and any areas that I thought might need it. For the steeper slopes, I used foamcore offcuts under it - this doesn't really shrink much with drying, but I didn't want to push my luck. A few rocks from the fairy garden out front, and some air dry clay for the banks, and it was ready for a good dusting in sand. When I posted this WIP on Facebook, most of my friends (who really don't understand my hobbies at all) asked if I was making a cake...
My biggest dream for the garden was the use of the SuperLeaf products I had purchased - but given that I was making these trees from scratch and the polyfiber I had was green, I needed a solution to get the foliage onto the armatures. This was the look I wanted, after all:
What I really wanted was some kind of gauze that I could distress (like you would do to a cotton ball to make smoke or something) and stretch across the tree frame - but a quick visit to the local RiteAid came up with nothing (well, a few things, but they got relegated to the first aid kit once I discovered how unsuitable they were). I ended up discovering some Fine Mesh Gauze, which didn't distress like I was hoping it would, but seemed viable nonetheless.
Once the gauze was on and primed along with the rest of the board, I trimmed them a bit with scissors.

[NOTE: I want to do THIS next time with steel wool, which might give better body than the gauze...]

The steps were made from air dry clay. The wall in the back left was made from Pegasus Hobbies bricks. The cobblestone walkway was done with plasticard and was inspired by this:
By the way...I could look at "Japanese Garden" image searches on Yahoo and Google all day...well, maybe half of a day, before I just had to jump up and create something...

Some primer, some paint, and now I had this:
The green for the pond was a Moss color I got at Michaels...I love it. I am hoping it shows through the Realistic Water nicely...and you can see my Fall work in the background for my 6mm terrain.

The real fun began as I started to add color to the project. I flocked the grass in "Green Grass" fine flock from Woodland Scenics - I mottled in a bit of other colors, but figuring it would be covered by clump foliage and flowers, I didn't vary it too much. The colors were mostly from Scenic Express' Spring and Summer flower assortments - basically colored turf, and it was wonderful.

This is with the excess flocking still on the base:
The next step is to get the color on the trees, and once that is done, I'll need to do the water portion.

As I was unsure about how to stop the water effects from coming off the end of the board, I looked about and found this easy tutorial on how to accomplish that:
The Terrain Studio is such a great channel - this is his method that I feel was personally uploaded just for me - so I was quite happy when he put it up.
This is another option - I may combine the two when I pour mine.

I also found a good discussion on water and how it is modeled here. Basically, I can do "dirt" and flock all day long, but I don't tend to do water much - so this helps:
http://www.diorama-dreamland.at/index.php?id=26

Of course, TerranScapes has an excellent video on his Water Effects works:

I'll get more up as I get closer to finishing this.

Friday, May 15, 2015

Making Trees - inspiration

Now that my bocage project is done, I want to make more trees to round out my table. I actually own more than I can use, but colors, man, colors! So many tables are drab...and Spring and Fall (and heck, even summer!) offer such natural beauty!

As there are more ways to make trees than there are rulesets to play in 28mm...

I did some research, as always, and finally decided that these two videos were what I wanted to replicate. The first is by an Aussie (?) who is clearly a master woodworker and into making terrain "on the cheap". The second is a more conventional project.




I made the jig from the first video for pines, and hand-twisted wire trees to replicate the second. I hope to have something to show soon.

As mentioned, there are so many other worthwhile tutorials out there - here are a few more.

This is a great option for Wargaming trees, as opposed to some of the more complex "train terrain" versions out there:
http://www.beastsofwar.com/terrain/terrainscaping-awesome-tabletop-trees/

This is a neat series about one modeler's attempt at trees
http://troubleatthemill.blogspot.com/2012/11/into-woods-part-1-bases.html
http://troubleatthemill.blogspot.com/2012/11/into-woods-part-2-undercoat-and-scatter.html
http://troubleatthemill.blogspot.com/2013/01/into-woods-part-3-foliage.html
http://troubleatthemill.blogspot.com/2013/01/into-woods-part-4-more-ways-of-sticking.html
http://troubleatthemill.blogspot.com/2013/01/into-woods-part-4-slight-digression.html
http://troubleatthemill.blogspot.com/2013/01/into-woods-part-6-another-slight.html
http://troubleatthemill.blogspot.com/2013/04/into-woods-part-7-willow-trees.html
http://troubleatthemill.blogspot.com/2013/04/into-woods-part-8-magic.html

A simpler blog:
http://paint-forge.blogspot.com/2015/04/how-to-home-made-trees.html

This link has a really cool way of making trees from aquarium plants - he wrote it for 15mm:
http://18charlie.com/15mm-trees-part-one/

This gent in the UK models for 28mm, but his scenery is gorgeous:
http://wargamingwithsilverwhistle.blogspot.com.ar/2015/05/trees-orchards-buildings.html

These guys do a cool series of How-To's - the 6mm version is featured further down:
http://www.architectsofwar.com/Howto/BigTrees.pdf

A really good option that uses steel wool (I tracked this one down after reading the one above...)
http://archive.brushthralls.com/terrain/tree-templates.html

This is more for dioramas, but the concepts are the same - and since I'm currently working on a diorama for my wife, well...
http://fantasygames.com.pl/blog/making-trees-tutorial/


And for realism over usefulness:
http://www.fcsme.org/bcarl/how_to_make_scenic_express_supertrees.htm


Some articles scaled specifically for 6mm, or for "Canpoy"-style groves:
http://www.6mmacw.com/forests.html
http://www.architectsofwar.com/Howto/forests.pdf
http://1000footgeneral.blogspot.com/2011/06/megawood.html
http://verytinywars.blogspot.com/2014/11/making-3mm-forests.html
.